nextsnap
About and data sources Suggest an improvement
season, every situation

Southern Miss

What Southern Miss calls on every down, distance and part of the field, and how often each call works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: offense

44%

Southern Miss's plays work 44% of the time (121 of 274). All teams: 44%. That is about average. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

67%of throws to him work

Get the ball to K. Saunders

Small sample

E. Hampton to K. Saunders works 67% of the time (8 of 12 throws, 9 caught, 12.9 yards a throw). Everything else through the air works 40%. He gets 9% of the targets.

27%of passing downs work

Get out of passing downs

Southern Miss's plays work only 27% of the time on passing downs (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 106th of 138.

5 of 6third and fourth downs converted

M. Sanders on third down

Small sample

On third and fourth down, E. Hampton to M. Sanders has moved the chains 5 of 6 times (83%).

The players behind it

61%completions

E. Hampton

E. Hampton has completed 45 of 74 passes (61%), and 42% of his throws keep the offense on schedule.

24 of 34caught

M. Sanders

M. Sanders: 24 catches on 34 targets, 10.0 yards a target, and 56% of throws his way work.

15 of 21caught

A. Little

A. Little: 15 catches on 21 targets, 11.8 yards a target, and 57% of throws his way work.

9 of 12caught

K. Saunders

Small sample

K. Saunders: 9 catches on 12 targets, 12.9 yards a target, and 67% of throws his way work.

4.3yards a carry

S. Robinson

S. Robinson: 59 carries, 4.3 yards a carry, and 51% of his runs work.

4.5yards a carry

J. Wilder

J. Wilder: 36 carries, 4.5 yards a carry, and 36% of his runs work.

Best at

53%all teams 31%

Running on 2nd and long

Running on 2nd and long (7 or more) works 53% of the time, against 31% for all teams (9 of 17 plays).

54%all teams 48%

Running in the red zone

Running in the red zone works 54% of the time, against 48% for all teams (13 of 24 plays).

Worst at

18%all teams 42%

Passing on 3rd and medium

Small sample

Passing on 3rd and medium (4-6) works 18% of the time, against 42% for all teams (2 of 11 plays).

24%all teams 38%

Passing in the red zone

Passing in the red zone works 24% of the time, against 38% for all teams (4 of 17 plays).

19%all teams 26%

Passing on 3rd and long

Passing on 3rd and long (7 or more) works 19% of the time, against 26% for all teams (3 of 16 plays).

From 5 games through week 6, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: offense

Efficiency

Plays that work
44%all teams 43%
61st of 138
Runs that work
47%all teams 43%
56th of 138
Passes that work
42%all teams 42%
77th of 138
Third downs converted
26%all teams 39%
135th of 138
Standard downs that workAny first down, second and 7 or less, and third or fourth and 4 or less.
51%all teams 48%
45th of 138
Passing downs that workSecond and 8 or more, and third or fourth and 5 or more.
27%all teams 30%
106th of 138
Red zone plays that work
41%all teams 43%
78th of 133
Middle eight plays that workThe last four minutes of the first half and the first four of the second.
48%all teams 43%
51st of 138
Big plays, share of snapsRuns of 10 yards or more and passes of 20 or more.
11%all teams 12%
91st of 138
Average third down, yards to go
7.0all teams 7.1
71st of 138

Running

Runs stuffed for no gain
13%all teams 16%
31st of 138
Runs of 4 yards or more
53%all teams 49%
36th of 138
Short yardage runs convertedRuns on third or fourth down with 2 yards or less to go.
75%all teams 71%
56th of 131

Disruption

Havoc plays allowedTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
14%all teams 15%
71st of 138
Sacks allowed, per dropback
5%all teams 6%
65th of 138

Drives

Average drive start, own yard line
23.3all teams 29.5
136th of 138
Yards per drive
33.6all teams 33.0
79th of 138
Points per drive
1.98all teams 2.07
89th of 138
Available yards gainedEach drive could gain at most the distance to the end zone. This is the share actually gained.
44%all teams 47%
100th of 138

The rank is among FBS teams, with 1st the best for an offense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

349 plays across 5 games. Run rate 46%. The quarterback has 19 of 159 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 1-3 * 6 100% 86% 83% of 6 - -
1st & 4-6 * 2 100% 73% 50% of 2 - -
1st & 7+ 153 52% 56% 38% of 74 60% of 5 49% of 74
2nd & 1-3 15 73% 66% 100% of 9 100% of 2 75% of 4
2nd & 4-6 37 38% 58% 36% of 14 - 61% of 23
2nd & 7+ 62 37% 45% 56% of 18 40% of 5 33% of 39
3rd & 1-3 16 50% 71% 86% of 7 0% of 1 62% of 8
3rd & 4-6 18 22% 30% 0% of 2 50% of 2 14% of 14
3rd & 7+ 29 31% 24% 0% of 5 25% of 4 25% of 20
4th & 1-3 * 5 60% 65% 100% of 3 - 50% of 2
4th & 4-6 * 2 0% 17% - - 0% of 2
4th & 7+ * 4 0% 12% - - 0% of 4

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 28 61% 54% 31% of 16 0% of 1 46% of 11
Own side (own 20-49) 181 38% 48% 43% of 56 38% of 13 47% of 112
Opponent side (50 to the 21) 88 44% 50% 50% of 36 67% of 3 33% of 49
Red zone (20 and in) 52 65% 61% 62% of 32 100% of 2 28% of 18

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Trailing by 9+ 182 37% 44% 39% of 56 46% of 11 40% of 115
Within one score 117 44% 51% 44% of 46 33% of 6 43% of 65
Leading by 9+ 50 80% 59% 66% of 38 100% of 2 50% of 10

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

Next Snap just launched. If a page takes a moment to load the first time, give it a few seconds. It speeds right up after that.