nextsnap
About and data sources Suggest an improvement
season, every situation

Tulane

What opponents call against Tulane on every down, distance and part of the field, and how often it works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: defense

40%

Plays against Tulane work 40% of the time (110 of 272). All teams: 44%. That is better than most. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

11%of snaps end in a havoc play

Make more plays behind the line

Tulane wrecks 11% of opponents' snaps with a loss, a break-up or a takeaway, against 15% for all teams. That ranks 127th of 138.

16%of snaps allowed are big plays

Stop the big play

16% of opponents' snaps go for a big play (43 of 272: runs of 10 or more, passes of 20 or more), against 13% for all teams.

37%of third and long converted against them

Get off the field on third and long

Opponents convert third and long 37% of the time (10 of 27), against about 24% for all teams.

33%of passing downs work against it

Finish passing downs

Opponents' plays work 33% of the time on passing downs against Tulane (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 104th of 138.

The players behind it

2runs stopped for a loss

M. Williams

Small sample

M. Williams: 1 sack, 2 runs stopped for a loss.

2passes broken up

A. Rogers

Small sample

A. Rogers: 1 run stopped for a loss, 2 passes broken up.

1sacks

R. Sterling

Small sample

R. Sterling: 1 sack, 1 run stopped for a loss.

1sacks

E. Smith IV

Small sample

E. Smith IV: 1 sack, 1 run stopped for a loss.

Best at

29%all teams 49%

Stopping the run on 2nd and medium

Small sample

Opponents' runs on 2nd and medium (4-6) work 29% of the time, against 49% for all teams (4 of 14 plays).

24%all teams 38%

Stopping the pass in the red zone

Opponents' passes in the red zone work 24% of the time, against 38% for all teams (4 of 17 plays).

20%all teams 31%

Stopping the run on 2nd and long

Opponents' runs on 2nd and long (7 or more) work 20% of the time, against 31% for all teams (5 of 25 plays).

Worst at

61%all teams 49%

Stopping the pass on 1st and long

Opponents' passes on 1st and long (7 or more) work 61% of the time, against 49% for all teams (25 of 41 plays).

44%all teams 26%

Stopping the pass on 3rd and long

Opponents' passes on 3rd and long (7 or more) work 44% of the time, against 26% for all teams (7 of 16 plays).

80%all teams 69%

Stopping the run on 3rd and short

Small sample

Opponents' runs on 3rd and short (1-3 yards) work 80% of the time, against 69% for all teams (8 of 10 plays).

From 4 games through week 4, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: defense

Efficiency

Plays that work against it
40%all teams 43%
66th of 138
Runs that work against it
37%all teams 43%
38th of 138
Passes that work against it
45%all teams 42%
109th of 138
Third downs allowed
48%all teams 39%
128th of 138
Standard downs that work against itAny first down, second and 7 or less, and third or fourth and 4 or less.
45%all teams 48%
56th of 138
Passing downs that work against itSecond and 8 or more, and third or fourth and 5 or more.
33%all teams 30%
104th of 138
Red zone plays that work against it
40%all teams 43%
63rd of 128
Middle eight plays that work against itThe last four minutes of the first half and the first four of the second.
38%all teams 43%
46th of 138
Big plays allowed, share of snapsRuns of 10 yards or more and passes of 20 or more.
16%all teams 12%
135th of 138
Opponents' average third down, yards to go
6.6all teams 7.1
110th of 138

Running

Opponents' runs stuffed for no gain
15%all teams 16%
95th of 138
Opponents' runs of 4 yards or more
45%all teams 49%
49th of 138
Short yardage runs converted against itRuns on third or fourth down with 2 yards or less to go.
78%all teams 71%
89th of 126

Disruption

Havoc plays madeTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
11%all teams 15%
127th of 138
Sacks made, per dropback
4%all teams 6%
113th of 138

Drives

Opponents' average drive start, own yard line
26.8all teams 29.5
36th of 138
Yards per drive allowed
36.8all teams 33.0
113th of 138
Points per drive allowed
2.00all teams 2.07
82nd of 138
Available yards allowedEach drive could gain at most the distance to the end zone. This is the share actually gained.
50%all teams 47%
103rd of 138

The rank is among FBS teams, with 1st the best for a defense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

272 plays across 4 games. Run rate 56%. The quarterback has 25 of 151 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 1-3 * 2 100% 86% 50% of 2 - -
1st & 4-6 * 1 100% 73% 0% of 1 - -
1st & 7+ 115 64% 56% 30% of 61 62% of 13 61% of 41
2nd & 1-3 * 5 80% 66% 75% of 4 - 0% of 1
2nd & 4-6 22 64% 58% 29% of 14 - 38% of 8
2nd & 7+ 57 44% 45% 14% of 21 50% of 4 31% of 32
3rd & 1-3 15 67% 71% 88% of 8 50% of 2 40% of 5
3rd & 4-6 20 40% 30% 67% of 6 50% of 2 42% of 12
3rd & 7+ 27 41% 24% 12% of 8 67% of 3 44% of 16
4th & 1-3 * 3 67% 65% 100% of 1 0% of 1 100% of 1
4th & 4-6 * 1 0% 17% - - 0% of 1
4th & 7+ * 4 0% 12% - - 25% of 4

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 21 67% 54% 17% of 12 100% of 2 29% of 7
Own side (own 20-49) 129 52% 48% 32% of 54 54% of 13 45% of 62
Opponent side (50 to the 21) 80 56% 50% 32% of 38 43% of 7 57% of 35
Red zone (20 and in) 42 60% 61% 50% of 22 67% of 3 24% of 17

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Within one score 231 53% 51% 31% of 102 55% of 20 45% of 109
Leading by 9+ 41 71% 59% 42% of 24 60% of 5 42% of 12

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

Next Snap just launched. If a page takes a moment to load the first time, give it a few seconds. It speeds right up after that.