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About and data sources Suggest an improvement
season, every situation

Penn State

What opponents call against Penn State on every down, distance and part of the field, and how often it works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: defense

38%

Plays against Penn State work 38% of the time (93 of 244). All teams: 44%. That is better than most. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

35%of third and long converted against them

Get off the field on third and long

Opponents convert third and long 35% of the time (9 of 26), against about 24% for all teams.

The players behind it

5runs stopped for a loss

T. Rojas

T. Rojas: 3 sacks, 5 runs stopped for a loss, 2 passes broken up, 2 interceptions.

2runs stopped for a loss

C. Bacon

Small sample

C. Bacon: 1 sack, 2 runs stopped for a loss, 1 forced fumble.

4passes broken up

A. Collins

Small sample

A. Collins: 4 passes broken up.

2passes broken up

K. Ebel

Small sample

K. Ebel: 1 run stopped for a loss, 2 passes broken up.

Best at

0%all teams 42%

Stopping the pass on 3rd and medium

Small sample

Opponents' passes on 3rd and medium (4-6) work 0% of the time, against 42% for all teams (0 of 10 plays).

19%all teams 39%

Stopping the pass on 2nd and long

Opponents' passes on 2nd and long (7 or more) work 19% of the time, against 39% for all teams (4 of 21 plays).

30%all teams 51%

Stopping the pass on 2nd and medium

Small sample

Opponents' passes on 2nd and medium (4-6) work 30% of the time, against 51% for all teams (3 of 10 plays).

Worst at

70%all teams 49%

Stopping the run on 2nd and medium

Small sample

Opponents' runs on 2nd and medium (4-6) work 70% of the time, against 49% for all teams (7 of 10 plays).

56%all teams 48%

Stopping the run in the red zone

Opponents' runs in the red zone work 56% of the time, against 48% for all teams (9 of 16 plays).

From 5 games through week 5, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: defense

Efficiency

Plays that work against it
38%all teams 43%
42nd of 138
Runs that work against it
44%all teams 43%
91st of 138
Passes that work against it
32%all teams 42%
7th of 138
Third downs allowed
27%all teams 39%
6th of 138
Standard downs that work against itAny first down, second and 7 or less, and third or fourth and 4 or less.
45%all teams 48%
60th of 138
Passing downs that work against itSecond and 8 or more, and third or fourth and 5 or more.
23%all teams 30%
20th of 138
Red zone plays that work against it
44%all teams 43%
78th of 128
Middle eight plays that work against itThe last four minutes of the first half and the first four of the second.
41%all teams 43%
64th of 138
Big plays allowed, share of snapsRuns of 10 yards or more and passes of 20 or more.
10%all teams 12%
47th of 138
Opponents' average third down, yards to go
7.1all teams 7.1
80th of 138

Running

Opponents' runs stuffed for no gain
19%all teams 16%
44th of 138
Opponents' runs of 4 yards or more
51%all teams 49%
100th of 138
Short yardage runs converted against itRuns on third or fourth down with 2 yards or less to go.
75%all teams 71%
69th of 126

Disruption

Havoc plays madeTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
18%all teams 15%
30th of 138
Sacks made, per dropback
5%all teams 6%
90th of 138

Drives

Opponents' average drive start, own yard line
26.6all teams 29.5
31st of 138
Yards per drive allowed
25.1all teams 33.0
23rd of 138
Points per drive allowed
1.20all teams 2.07
19th of 138
Available yards allowedEach drive could gain at most the distance to the end zone. This is the share actually gained.
34%all teams 47%
20th of 138

The rank is among FBS teams, with 1st the best for a defense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

302 plays across 5 games. Run rate 56%. The quarterback has 41 of 168 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 1-3 * 1 100% 86% 100% of 1 - -
1st & 4-6 * 5 80% 73% 25% of 4 - 0% of 1
1st & 7+ 125 58% 56% 42% of 60 42% of 12 43% of 53
2nd & 1-3 14 86% 66% 64% of 11 100% of 1 50% of 2
2nd & 4-6 27 52% 58% 42% of 12 100% of 2 38% of 13
2nd & 7+ 58 64% 45% 28% of 25 33% of 12 19% of 21
3rd & 1-3 18 67% 71% 22% of 9 67% of 3 33% of 6
3rd & 4-6 18 17% 30% - 33% of 3 0% of 15
3rd & 7+ 29 24% 24% 67% of 3 25% of 4 27% of 22
4th & 1-3 * 7 86% 65% 100% of 2 75% of 4 0% of 1

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 32 56% 54% 21% of 14 50% of 4 36% of 14
Own side (own 20-49) 175 55% 48% 44% of 69 44% of 27 27% of 79
Opponent side (50 to the 21) 62 52% 50% 38% of 26 33% of 6 43% of 30
Red zone (20 and in) 33 67% 61% 50% of 18 75% of 4 18% of 11

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Trailing by 9+ 177 50% 44% 30% of 61 44% of 27 28% of 89
Within one score 77 52% 51% 48% of 31 33% of 9 32% of 37
Leading by 9+ 48 83% 59% 54% of 35 80% of 5 50% of 8

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

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