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season, every situation

Marshall

What Marshall calls on every down, distance and part of the field, and how often each call works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: offense

45%

Marshall's plays work 45% of the time (140 of 312). All teams: 44%. That is about average. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

57%of throws to him work

Get the ball to X. Turner-Bradshaw

C. Del Rio-Wilson to X. Turner-Bradshaw works 57% of the time (17 of 30 throws, 22 caught, 10.8 yards a throw). Everything else through the air works 40%. He gets 19% of the targets.

8.7yards a carry

More carries for K. Wilkins

Small sample

Runs by K. Wilkins work 73% of the time (8 of 11, 8.7 yards a carry). Every other back combined: 48% (38 of 80).

7.9yards to go on an average third down

Win first down to shorten third

Third downs average 7.9 yards to go, against 7.0 for all teams. First-down plays work 45% of the time (64 of 142).

3 of 4third and fourth downs converted

K. Wilkins on third down

Small sample

On third and fourth down, C. Del Rio-Wilson to K. Wilkins has moved the chains 3 of 4 times (75%).

48%of short throws work

The short game is what works

Deep throws: 6 of 20 caught, working 30% of the time. Short throws: 96 of 136 caught, working 48%.

The players behind it

66%completions

C. Del Rio-Wilson

C. Del Rio-Wilson has completed 85 of 129 passes (66%), and 43% of his throws keep the offense on schedule.

22 of 30caught

X. Turner-Bradshaw

X. Turner-Bradshaw: 22 catches on 30 targets, 10.8 yards a target, and 57% of throws his way work.

18 of 26caught

T. Payne

T. Payne: 18 catches on 26 targets, 5.4 yards a target, and 38% of throws his way work.

14 of 20caught

A. Norton

A. Norton: 14 catches on 20 targets, 5.3 yards a target, and 45% of throws his way work.

4.9yards a carry

C. Del Rio-Wilson

C. Del Rio-Wilson: 46 carries, 4.9 yards a carry, and 43% of his runs work.

5.0yards a carry

J. Barbie

J. Barbie: 41 carries, 5.0 yards a carry, and 44% of his runs work.

Best at

59%all teams 48%

Running in the red zone

Running in the red zone works 59% of the time, against 48% for all teams (17 of 29 plays).

50%all teams 42%

Passing on 3rd and medium

Small sample

Passing on 3rd and medium (4-6) works 50% of the time, against 42% for all teams (5 of 10 plays).

Worst at

24%all teams 38%

Passing in the red zone

Passing in the red zone works 24% of the time, against 38% for all teams (5 of 21 plays).

From 5 games through week 5, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: offense

Efficiency

Plays that work
45%all teams 43%
55th of 137
Runs that work
47%all teams 43%
52nd of 137
Passes that work
43%all teams 42%
71st of 137
Third downs converted
40%all teams 39%
77th of 137
Standard downs that workAny first down, second and 7 or less, and third or fourth and 4 or less.
51%all teams 48%
43rd of 137
Passing downs that workSecond and 8 or more, and third or fourth and 5 or more.
30%all teams 30%
81st of 137
Red zone plays that work
44%all teams 43%
62nd of 132
Middle eight plays that workThe last four minutes of the first half and the first four of the second.
46%all teams 43%
61st of 137
Big plays, share of snapsRuns of 10 yards or more and passes of 20 or more.
13%all teams 12%
63rd of 137
Average third down, yards to go
7.9all teams 7.1
121st of 137

Running

Runs stuffed for no gain
13%all teams 16%
37th of 137
Runs of 4 yards or more
56%all teams 49%
21st of 137
Short yardage runs convertedRuns on third or fourth down with 2 yards or less to go.
86%all teams 71%
17th of 130

Disruption

Havoc plays allowedTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
14%all teams 15%
63rd of 137
Sacks allowed, per dropback
5%all teams 6%
57th of 137

Drives

Average drive start, own yard line
27.9all teams 29.5
97th of 137
Yards per drive
36.7all teams 33.0
54th of 137
Points per drive
2.12all teams 2.07
74th of 137
Available yards gainedEach drive could gain at most the distance to the end zone. This is the share actually gained.
51%all teams 47%
65th of 137

The rank is among FBS teams, with 1st the best for an offense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

333 plays across 5 games. Run rate 47%. The quarterback has 60 of 158 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 1-3 * 3 100% 87% 100% of 2 0% of 1 -
1st & 4-6 * 4 100% 72% 100% of 2 100% of 2 -
1st & 7+ 144 60% 56% 37% of 60 46% of 26 45% of 58
2nd & 1-3 16 94% 66% 75% of 12 33% of 3 100% of 1
2nd & 4-6 37 32% 58% 75% of 8 25% of 4 56% of 25
2nd & 7+ 62 36% 45% 33% of 9 31% of 13 35% of 40
3rd & 1-3 13 62% 71% 100% of 4 75% of 4 80% of 5
3rd & 4-6 12 8% 30% - 0% of 1 46% of 11
3rd & 7+ 37 14% 24% - 20% of 5 22% of 32
4th & 1-3 * 3 67% 65% 100% of 1 0% of 1 100% of 1
4th & 7+ * 2 0% 12% - - 50% of 2

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 30 70% 54% 33% of 15 50% of 6 22% of 9
Own side (own 20-49) 176 42% 49% 49% of 45 31% of 29 45% of 102
Opponent side (50 to the 21) 77 44% 50% 52% of 21 46% of 13 46% of 43
Red zone (20 and in) 50 58% 62% 65% of 17 50% of 12 24% of 21

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Trailing by 9+ 104 39% 44% 38% of 26 33% of 15 36% of 63
Within one score 227 51% 51% 54% of 71 41% of 44 45% of 112
Leading by 9+ * 2 100% 59% 100% of 1 100% of 1 -

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

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