Halftime
Once the game starts, this shows what each side needs and what it is trying to do on this snap.
Points each offense has added, snap by snap. The line sits on the side of the team that has won more of the down-to-down battle.
| Points added | 1st | 2nd | 3rd | 4th | Game |
|---|---|---|---|---|---|
| Cincinnati | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| Texas Tech | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
This is not a win probability. It adds up how much each play changed the points a team could expect from its field position. Kicks and returns are not counted.
What each possession produced, and the plays that swung the game most.
Available yards is the share of the distance to the end zone a team gained on its drives. A play's swing is how much it changed the points a team could expect, so kicks and returns do not appear.
J. French IV to G. Grover works 64% of the time (7 of 11 throws, 8 caught, 8.0 yards a throw). Texas Tech lets passes work 41% of the time (all teams 43%).
Cincinnati's passes on 3rd and medium work 29% of the time (4 of 14), and Texas Tech holds them to 33% (3 of 9). All teams: 42%.
Cincinnati's passes on 3rd and long work 42% of the time (5 of 12), and Texas Tech lets them work 24% (7 of 29). All teams: 26%.
W. Hammond to C. Eakin works 65% of the time (13 of 20 throws, 15 caught, 9.4 yards a throw). Everything else through the air works 42%.
Texas Tech's passes on 2nd and medium work 100% of the time (8 of 8), and Cincinnati has let them work 42% (5 of 12). All teams: 51%.
Runs by C. Dickey work 55% of the time (28 of 51, 4.6 yards a carry). Cincinnati lets runs work 51% of the time (all teams 45%).
Texas Tech's passes on 2nd and medium work 100% of the time (8 of 8), and Cincinnati lets them work 42% (5 of 12). All teams: 51%.
Texas Tech's passes on 2nd and long work 28% of the time (9 of 32), and Cincinnati holds them to 36% (16 of 44). All teams: 38%.
J. French IV to G. Grover works 64% of the time (7 of 11 throws, 8 caught, 8.0 yards a throw). Everything else through the air works 46%.
Cincinnati's passes on 3rd and medium work 29% of the time (4 of 14), and Texas Tech holds them to 33% (3 of 9). All teams: 42%.
Each key sets one team's offense against the other's defense in the same situation, using Cincinnati's 5 games and Texas Tech's 5 so far, garbage time left out. The bold number in the comparison is the better one, and the small number beside it is that team's rank among FBS teams. Havoc plays are losses, sacks, passes broken up and takeaways. The win chance comes from this site's power index, and it is not a betting line.
The game has not started.
Odds come from how every team calls this situation, shifted for how this team calls its own. This game's plays are left out.
| Measure | This game | Season |
|---|
Season numbers are the other games this year plus this one so far. Short and deep are the stat crew's labels, so a few throws have neither.
Runs by C. Tabb work 59% of the time (17 of 29, 10.6 yards a carry). Every other back combined: 33% (28 of 85).
In the last four minutes of the first half and the first four of the second, Cincinnati's plays work 38% of the time, against 43% for all teams. That ranks 108th of 138.
On 3rd & 7+ they run 40% of the time, but runs work 0% (0 of 8) and passes work 42% (5 of 12).
56% of opponents' runs gain 4 yards or more against Cincinnati, against 49% for all teams. That ranks 134th of 138.
Opponents' plays work 38% of the time on passing downs against Cincinnati (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 126th of 138.
19% of Texas Tech's snaps end in a loss, a pass broken up or a turnover, against 15% for all teams. That ranks 131st of 138.
Texas Tech converts 57% of its runs on third or fourth and 2 or less, against 71% for all teams. That ranks 116th of 134.
W. Hammond to C. Eakin works 65% of the time (13 of 20 throws, 15 caught, 9.4 yards a throw). Everything else through the air works 42%. He gets 15% of the targets.
Opponents' runs in the red zone work 15% of the time, against 48% for all teams (2 of 13 plays).
Opponents' runs on 1st and long (7 or more) work 27% of the time, against 41% for all teams (15 of 56 plays).
"Today" counts every play in this game so far and updates as it goes. "This season" leaves garbage time out. Copy puts the stat on your clipboard.