What Wagner calls on every down, distance and part of the field, and how often each call works.
Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.
Wagner's plays work 24% of the time (17 of 72). All teams: 44%. That is worse than most. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.
Third downs average 8.1 yards to go, against 7.0 for all teams. First-down plays work 12% of the time (3 of 26).
On 1st & 7+ they run 46% of the time, but runs work 0% (0 of 12) and passes work 21% (3 of 14).
B. Newman to Z. Fowler-El works 40% of the time (4 of 10 throws, 6 caught, 5.3 yards a throw). Everything else through the air works 26%. He gets 22% of the targets.
B. Newman has completed 25 of 47 passes (53%), and 30% of his throws keep the offense on schedule.
Z. Fowler-El: 6 catches on 10 targets, 5.3 yards a target, and 40% of throws his way work.
T. McDonald: 2 catches on 8 targets, 1.9 yards a target, and 0% of throws his way work.
J. Colclough: 4 catches on 6 targets, 4.8 yards a target, and 67% of throws his way work.
No situation stands out above the rest of the country yet.
Running on 1st and long (7 or more) works 0% of the time, against 41% for all teams (0 of 12 plays).
Passing on 1st and long (7 or more) works 21% of the time, against 49% for all teams (3 of 14 plays).
Passing on 3rd and long (7 or more) works 18% of the time, against 26% for all teams (2 of 11 plays).
From 2 games through week 3, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.
The rank is among FBS teams, with 1st the best for an offense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.
126 plays across 2 games. Run rate 52%. The quarterback has 7 of 66 runs, and the feed cannot tell a designed keeper from a scramble.
| Situation | Plays | Run | All teams run | Handoffs | QB runs | Passes |
|---|---|---|---|---|---|---|
| 1st & 7+ | 46 | 63% | 56% | 7% of 27 | 0% of 2 | 18% of 17 |
| 2nd & 1-3 * | 1 | 100% | 66% | 100% of 1 | - | - |
| 2nd & 4-6 * | 4 | 25% | 58% | 0% of 1 | - | 33% of 3 |
| 2nd & 7+ | 38 | 53% | 45% | 16% of 19 | 0% of 1 | 33% of 18 |
| 3rd & 1-3 * | 6 | 83% | 71% | 75% of 4 | 100% of 1 | 0% of 1 |
| 3rd & 4-6 * | 6 | 17% | 30% | 100% of 1 | - | 40% of 5 |
| 3rd & 7+ | 22 | 36% | 24% | 0% of 6 | 50% of 2 | 14% of 14 |
| 4th & 1-3 * | 3 | 33% | 65% | - | 0% of 1 | 50% of 2 |
| Situation | Plays | Run | All teams run | Handoffs | QB runs | Passes |
|---|---|---|---|---|---|---|
| Backed up (own 1-19) * | 8 | 62% | 54% | 20% of 5 | - | 0% of 3 |
| Own side (own 20-49) | 88 | 56% | 48% | 20% of 45 | 25% of 4 | 26% of 39 |
| Opponent side (50 to the 21) | 23 | 35% | 50% | 0% of 6 | 50% of 2 | 20% of 15 |
| Red zone (20 and in) * | 7 | 57% | 61% | 0% of 3 | 0% of 1 | 67% of 3 |
| Situation | Plays | Run | All teams run | Handoffs | QB runs | Passes |
|---|---|---|---|---|---|---|
| Trailing by 9+ | 112 | 54% | 44% | 18% of 54 | 33% of 6 | 25% of 52 |
| Within one score | 14 | 43% | 51% | 0% of 5 | 0% of 1 | 25% of 8 |
Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.
Next Snap just launched. If a page takes a moment to load the first time, give it a few seconds. It speeds right up after that.