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UTEP

What UTEP calls on every down, distance and part of the field, and how often each call works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: offense

36%

UTEP's plays work 36% of the time (62 of 170). All teams: 44%. That is worse than most. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

18%of dropbacks end in a sack

Protect the quarterback

E. Colson Jr. has been sacked on 18% of dropbacks (13 of 74), against 5% for all teams.

16%of snaps lose yards

Cut the plays that go backwards

16% of snaps lose yardage (28 of 170), against 8% for all teams.

0.54points per drive

Turn drives into points

UTEP scores 0.54 points per drive, against 2.07 for all teams. That ranks 137th of 137.

21%of snaps wrecked by the defense

Keep the defense out of the backfield

21% of UTEP's snaps end in a loss, a pass broken up or a turnover, against 15% for all teams. That ranks 135th of 137.

64%of throws to him work

Get the ball to C. Cheeks

E. Colson Jr. to C. Cheeks works 64% of the time (14 of 22 throws, 16 caught, 9.7 yards a throw). Everything else through the air works 29%. He gets 38% of the targets.

43%quarterback runs that work

E. Colson Jr.'s legs are the run game

E. Colson Jr.'s runs work 43% of the time (20 of 46). Handoffs work 26% (13 of 50).

The players behind it

66%completions

E. Colson Jr.

E. Colson Jr. has completed 39 of 59 passes (66%), and 47% of his throws keep the offense on schedule.

16 of 22caught

C. Cheeks

C. Cheeks: 16 catches on 22 targets, 9.7 yards a target, and 64% of throws his way work.

4 of 8caught

J. Nash

Small sample

J. Nash: 4 catches on 8 targets, 6.8 yards a target, and 38% of throws his way work.

5 of 8caught

K. Thomas

Small sample

K. Thomas: 5 catches on 8 targets, 13.5 yards a target, and 50% of throws his way work.

3.7yards a carry

E. Colson Jr.

E. Colson Jr.: 44 carries, 3.7 yards a carry, and 43% of his runs work.

4.0yards a carry

T. Jones

T. Jones: 28 carries, 4.0 yards a carry, and 29% of his runs work.

Best at

No situation stands out above the rest of the country yet.

Worst at

38%all teams 49%

Passing on 1st and long

Passing on 1st and long (7 or more) works 38% of the time, against 49% for all teams (11 of 29 plays).

20%all teams 26%

Passing on 3rd and long

Small sample

Passing on 3rd and long (7 or more) works 20% of the time, against 26% for all teams (2 of 10 plays).

From 5 games through week 5, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: offense

Efficiency

Plays that work
36%all teams 43%
126th of 137
Runs that work
34%all teams 43%
127th of 137
Passes that work
39%all teams 42%
96th of 137
Third downs converted
26%all teams 39%
133rd of 137
Standard downs that workAny first down, second and 7 or less, and third or fourth and 4 or less.
44%all teams 48%
115th of 137
Passing downs that workSecond and 8 or more, and third or fourth and 5 or more.
21%all teams 30%
131st of 137
Red zone plays that work
64%all teams 43%
Too few to rank
Middle eight plays that workThe last four minutes of the first half and the first four of the second.
28%all teams 43%
134th of 137
Big plays, share of snapsRuns of 10 yards or more and passes of 20 or more.
11%all teams 12%
101st of 137
Average third down, yards to go
7.6all teams 7.1
100th of 137

Running

Runs stuffed for no gain
24%all teams 16%
131st of 137
Runs of 4 yards or more
47%all teams 49%
90th of 137
Short yardage runs convertedRuns on third or fourth down with 2 yards or less to go.
67%all teams 71%
80th of 130

Disruption

Havoc plays allowedTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
21%all teams 15%
135th of 137
Sacks allowed, per dropback
18%all teams 6%
137th of 137

Drives

Average drive start, own yard line
31.8all teams 29.5
32nd of 137
Yards per drive
20.1all teams 33.0
137th of 137
Points per drive
0.54all teams 2.07
137th of 137
Available yards gainedEach drive could gain at most the distance to the end zone. This is the share actually gained.
29%all teams 47%
137th of 137

The rank is among FBS teams, with 1st the best for an offense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

275 plays across 5 games. Run rate 58%. The quarterback has 74 of 159 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 4-6 * 2 50% 73% 100% of 1 - 100% of 1
1st & 7+ 112 56% 56% 21% of 33 53% of 30 37% of 49
2nd & 1-3 * 9 67% 66% 33% of 3 67% of 3 33% of 3
2nd & 4-6 22 73% 58% 43% of 7 33% of 9 67% of 6
2nd & 7+ 59 64% 45% 33% of 21 24% of 17 43% of 21
3rd & 1-3 19 53% 71% 57% of 7 67% of 3 67% of 9
3rd & 4-6 13 69% 30% 0% of 3 17% of 6 0% of 4
3rd & 7+ 28 36% 24% 0% of 7 0% of 3 17% of 18
4th & 1-3 * 6 83% 65% 67% of 3 100% of 2 0% of 1
4th & 4-6 * 2 50% 17% - 0% of 1 100% of 1
4th & 7+ * 3 0% 12% - - 0% of 3

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 20 70% 54% 14% of 7 71% of 7 17% of 6
Own side (own 20-49) 149 59% 48% 26% of 47 29% of 41 41% of 61
Opponent side (50 to the 21) 80 54% 50% 40% of 25 61% of 18 30% of 37
Red zone (20 and in) 26 54% 62% 33% of 6 25% of 8 50% of 12

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Trailing by 9+ 175 57% 44% 22% of 50 43% of 49 32% of 76
Within one score 66 61% 51% 28% of 18 32% of 22 46% of 26
Leading by 9+ 34 59% 59% 53% of 17 67% of 3 50% of 14

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

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