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Florida Atlantic

What Florida Atlantic calls on every down, distance and part of the field, and how often each call works.

Every play is counted, so these tables line up with a box score. "Close-game plays only" leaves out snaps after a game is decided, when teams stop calling plays the way they normally do.

Keys for improvement: offense

46%

Florida Atlantic's plays work 46% of the time (130 of 281). All teams: 44%. That is better than most. A play "works" when it stays on schedule: half the distance on first down, 70% on second, all of it on third or fourth.

What would help most

67%of throws to him work

Get the ball to K. Valsin

C. Veltkamp to K. Valsin works 67% of the time (31 of 46 throws, 36 caught, 9.1 yards a throw). Everything else through the air works 42%. He gets 31% of the targets.

56%passes that work

Throw it more on 1st & 7+

On 1st & 7+ they run 41% of the time, but runs work 28% (13 of 47) and passes work 56% (38 of 68).

4.9yards a carry

More carries for L. Farrow

Runs by L. Farrow work 55% of the time (16 of 29, 4.9 yards a carry). Every other back combined: 38% (32 of 84).

42%runs that work

Run it more on 2nd & 4-6

On 2nd & 4-6 they throw 50% of the time, but passes work 17% (2 of 12) and runs work 42% (5 of 12).

6 of 11third and fourth downs converted

K. Valsin on third down

Small sample

On third and fourth down, C. Veltkamp to K. Valsin has moved the chains 6 of 11 times (55%).

The players behind it

73%completions

C. Veltkamp

C. Veltkamp has completed 109 of 150 passes (73%), and 52% of his throws keep the offense on schedule.

36 of 46caught

K. Valsin

K. Valsin: 36 catches on 46 targets, 9.1 yards a target, and 67% of throws his way work.

28 of 42caught

E. Messer

E. Messer: 28 catches on 42 targets, 9.9 yards a target, and 48% of throws his way work.

18 of 26caught

D. Henry

D. Henry: 18 catches on 26 targets, 8.3 yards a target, and 46% of throws his way work.

4.6yards a carry

E. Ervin

E. Ervin: 59 carries, 4.6 yards a carry, and 39% of his runs work.

4.9yards a carry

L. Farrow

L. Farrow: 29 carries, 4.9 yards a carry, and 55% of his runs work.

Best at

55%all teams 38%

Passing on 2nd and long

Passing on 2nd and long (7 or more) works 55% of the time, against 38% for all teams (21 of 38 plays).

82%all teams 69%

Running on 3rd and short

Running on 3rd and short (1-3 yards) works 82% of the time, against 69% for all teams (18 of 22 plays).

56%all teams 49%

Passing on 1st and long

Passing on 1st and long (7 or more) works 56% of the time, against 49% for all teams (38 of 68 plays).

Worst at

17%all teams 51%

Passing on 2nd and medium

Small sample

Passing on 2nd and medium (4-6) works 17% of the time, against 51% for all teams (2 of 12 plays).

28%all teams 41%

Running on 1st and long

Running on 1st and long (7 or more) works 28% of the time, against 41% for all teams (13 of 47 plays).

26%all teams 38%

Passing in the red zone

Passing in the red zone works 26% of the time, against 38% for all teams (6 of 23 plays).

From 5 games through week 5, garbage time left out. Every line compares this team with all FBS teams in the same spot and shows the count behind it. "Small sample" means fewer than 15 plays, so treat it as a lead, not a fact. Copy puts the line on your clipboard, ready to paste.

Advanced numbers: offense

Efficiency

Plays that work
46%all teams 43%
42nd of 138
Runs that work
43%all teams 43%
88th of 138
Passes that work
49%all teams 42%
25th of 138
Third downs converted
54%all teams 39%
8th of 138
Standard downs that workAny first down, second and 7 or less, and third or fourth and 4 or less.
48%all teams 48%
74th of 138
Passing downs that workSecond and 8 or more, and third or fourth and 5 or more.
41%all teams 30%
12th of 138
Red zone plays that work
42%all teams 43%
72nd of 133
Middle eight plays that workThe last four minutes of the first half and the first four of the second.
56%all teams 43%
14th of 138
Big plays, share of snapsRuns of 10 yards or more and passes of 20 or more.
8%all teams 12%
132nd of 138
Average third down, yards to go
6.1all teams 7.1
17th of 138

Running

Runs stuffed for no gain
12%all teams 16%
27th of 138
Runs of 4 yards or more
50%all teams 49%
68th of 138
Short yardage runs convertedRuns on third or fourth down with 2 yards or less to go.
84%all teams 71%
23rd of 131

Disruption

Havoc plays allowedTackles for loss, sacks, passes broken up, interceptions and forced fumbles, as a share of snaps.
13%all teams 15%
57th of 138
Sacks allowed, per dropback
4%all teams 6%
49th of 138

Drives

Average drive start, own yard line
34.7all teams 29.5
12th of 138
Yards per drive
37.9all teams 33.0
46th of 138
Points per drive
2.34all teams 2.07
64th of 138
Available yards gainedEach drive could gain at most the distance to the end zone. This is the share actually gained.
58%all teams 47%
26th of 138

The rank is among FBS teams, with 1st the best for an offense, and the bar fills toward the best. Garbage time is left out. These are plain rates, not adjusted for opponent. A drive's points count the touchdown with its extra point or a field goal.

373 plays across 5 games. Run rate 45%. The quarterback has 14 of 168 runs, and the feed cannot tell a designed keeper from a scramble.

By down and distance

SituationPlaysRunAll teams run HandoffsQB runsPasses
1st & 1-3 * 4 100% 86% 100% of 4 - -
1st & 4-6 * 1 0% 73% - - 0% of 1
1st & 7+ 152 43% 56% 31% of 61 0% of 4 57% of 87
2nd & 1-3 15 53% 66% 62% of 8 - 43% of 7
2nd & 4-6 32 47% 58% 43% of 14 100% of 1 24% of 17
2nd & 7+ 69 35% 45% 14% of 22 0% of 2 53% of 45
3rd & 1-3 37 76% 71% 74% of 27 100% of 1 56% of 9
3rd & 4-6 17 24% 30% 50% of 2 50% of 2 62% of 13
3rd & 7+ 28 36% 24% 0% of 7 67% of 3 17% of 18
4th & 1-3 12 75% 65% 88% of 8 0% of 1 33% of 3
4th & 4-6 * 4 25% 18% 0% of 1 - 33% of 3
4th & 7+ * 2 0% 12% - - 100% of 2

By field position

SituationPlaysRunAll teams run HandoffsQB runsPasses
Backed up (own 1-19) 21 38% 54% 57% of 7 0% of 1 62% of 13
Own side (own 20-49) 164 48% 48% 42% of 72 17% of 6 49% of 86
Opponent side (50 to the 21) 127 42% 50% 36% of 52 50% of 2 56% of 73
Red zone (20 and in) 61 46% 62% 52% of 23 60% of 5 30% of 33

By score

SituationPlaysRunAll teams run HandoffsQB runsPasses
Trailing by 9+ 76 43% 44% 34% of 29 50% of 4 46% of 43
Within one score 149 41% 51% 40% of 57 25% of 4 44% of 88
Leading by 9+ 148 50% 59% 47% of 68 33% of 6 57% of 74

Handoffs, QB runs, and Passes show how often the play worked and how many there were. Run includes QB runs. * means fewer than 10 plays, so treat it as noise. Data from CollegeFootballData.com.

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