Halftime
Once the game starts, this shows what each side needs and what it is trying to do on this snap.
Points each offense has added, snap by snap. The line sits on the side of the team that has won more of the down-to-down battle.
| Points added | 1st | 2nd | 3rd | 4th | Game |
|---|---|---|---|---|---|
| Old Dominion | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| Southern Miss | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
This is not a win probability. It adds up how much each play changed the points a team could expect from its field position. Kicks and returns are not counted.
What each possession produced, and the plays that swung the game most.
Available yards is the share of the distance to the end zone a team gained on its drives. A play's swing is how much it changed the points a team could expect, so kicks and returns do not appear.
Q. Henicle to T. Johnson works 47% of the time (7 of 15 throws, 10 caught, 9.9 yards a throw). Southern Miss lets passes work 42% of the time (all teams 43%).
Q. Henicle has been sacked on 17% of dropbacks (20 of 116), and Southern Miss gets a sack on 7%. All teams: 5%.
Old Dominion's runs on 3rd and short work 33% of the time (3 of 9), and Southern Miss holds them to 80% (12 of 15). All teams: 69%.
E. Hampton to K. Saunders works 67% of the time (8 of 12 throws, 9 caught, 12.9 yards a throw). Everything else through the air works 40%.
Southern Miss's passes on 3rd and medium work 18% of the time (2 of 11), and Old Dominion holds them to 36% (5 of 14). All teams: 42%.
E. Hampton to K. Saunders works 67% of the time (8 of 12 throws, 9 caught, 12.9 yards a throw). Old Dominion lets passes work 39% of the time (all teams 43%).
Southern Miss's passes on 3rd and medium work 18% of the time (2 of 11), and Old Dominion holds them to 36% (5 of 14). All teams: 42%.
Southern Miss's runs on 2nd and short work 100% of the time (8 of 8), and Old Dominion lets them work 62% (5 of 8). All teams: 69%.
Q. Henicle to T. Johnson works 47% of the time (7 of 15 throws, 10 caught, 9.9 yards a throw). Everything else through the air works 24%.
Old Dominion's quarterback has been sacked on 17% of dropbacks (20 of 116). Southern Miss gets a sack on 7%. All teams: 5%.
Each key sets one team's offense against the other's defense in the same situation, using Old Dominion's 5 games and Southern Miss's 5 so far, garbage time left out. The bold number in the comparison is the better one, and the small number beside it is that team's rank among FBS teams. Havoc plays are losses, sacks, passes broken up and takeaways. The win chance comes from this site's power index, and it is not a betting line.
The game has not started.
Odds come from how every team calls this situation, shifted for how this team calls its own. This game's plays are left out.
| Measure | This game | Season |
|---|
Season numbers are the other games this year plus this one so far. Short and deep are the stat crew's labels, so a few throws have neither.
Q. Henicle has been sacked on 17% of dropbacks (20 of 116), against 5% for all teams.
16% of snaps lose yardage (39 of 240), against 8% for all teams.
29% of Old Dominion's runs are stopped for no gain or a loss, against 16% for all teams. That ranks 137th of 137.
Opponents' runs in the red zone work 33% of the time, against 48% for all teams (8 of 24 plays).
Opponents' passes on 1st and long (7 or more) work 39% of the time, against 49% for all teams (19 of 49 plays).
E. Hampton to K. Saunders works 67% of the time (8 of 12 throws, 9 caught, 12.9 yards a throw). Everything else through the air works 40%. He gets 9% of the targets.
Southern Miss's plays work only 27% of the time on passing downs (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 106th of 137.
On third and fourth down, E. Hampton to M. Sanders has moved the chains 5 of 6 times (83%).
Southern Miss wrecks 10% of opponents' snaps with a loss, a break-up or a takeaway, against 15% for all teams. That ranks 133rd of 137.
Opponents score 2.83 points per drive against Southern Miss, against 2.07 for all teams. That ranks 132nd of 137.
"Today" counts every play in this game so far and updates as it goes. "This season" leaves garbage time out. Copy puts the stat on your clipboard.
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