Halftime
Once the game starts, this shows what each side needs and what it is trying to do on this snap.
Points each offense has added, snap by snap. The line sits on the side of the team that has won more of the down-to-down battle.
| Points added | 1st | 2nd | 3rd | 4th | Game |
|---|---|---|---|---|---|
| East Carolina | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| Rice | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
This is not a win probability. It adds up how much each play changed the points a team could expect from its field position. Kicks and returns are not counted.
What each possession produced, and the plays that swung the game most.
Available yards is the share of the distance to the end zone a team gained on its drives. A play's swing is how much it changed the points a team could expect, so kicks and returns do not appear.
Runs by T. Engleman Jr. work 56% of the time (15 of 27, 9.2 yards a carry). Rice lets runs work 46% of the time (all teams 45%).
East Carolina's passes on 3rd and long work 12% of the time (1 of 8), and Rice holds them to 21% (4 of 19). All teams: 26%.
East Carolina's passes on 2nd and medium work 69% of the time (9 of 13), and Rice lets them work 50% (4 of 8). All teams: 51%.
J. Brown to J. Clark works 50% of the time (7 of 14 throws, 10 caught, 6.9 yards a throw). Everything else through the air works 25%.
Rice's runs on 2nd and medium work 62% of the time (16 of 26), and East Carolina has let them work 80% (8 of 10). All teams: 49%.
Runs by Q. Jackson work 70% of the time (7 of 10, 6.1 yards a carry). East Carolina lets runs work 36% of the time (all teams 45%).
J. Brown has been sacked on 10% of dropbacks (7 of 71), and East Carolina gets a sack on 10%. All teams: 5%.
Rice's runs on 2nd and medium work 62% of the time (16 of 26), and East Carolina lets them work 80% (8 of 10). All teams: 49%.
M. Griffis to J. Melvin works 56% of the time (9 of 16 throws, 10 caught, 8.2 yards a throw). Everything else through the air works 44%.
East Carolina's passes on 3rd and long work 12% of the time (1 of 8), and Rice holds them to 21% (4 of 19). All teams: 26%.
Each key sets one team's offense against the other's defense in the same situation, using East Carolina's 4 games and Rice's 5 so far, garbage time left out. The bold number in the comparison is the better one, and the small number beside it is that team's rank among FBS teams. Havoc plays are losses, sacks, passes broken up and takeaways. The win chance comes from this site's power index, and it is not a betting line.
The game has not started.
Odds come from how every team calls this situation, shifted for how this team calls its own. This game's plays are left out.
| Measure | This game | Season |
|---|
Season numbers are the other games this year plus this one so far. Short and deep are the stat crew's labels, so a few throws have neither.
East Carolina's plays work only 20% of the time on passing downs (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 136th of 138.
17% of East Carolina's snaps end in a loss, a pass broken up or a turnover, against 15% for all teams. That ranks 114th of 138.
Runs by T. Engleman Jr. work 56% of the time (15 of 27, 9.2 yards a carry). Every other back combined: 36% (16 of 45).
Inside the 20, opponents' plays work 55% of the time against East Carolina, against 43% for all teams. That ranks 119th of 128.
Opponents' runs on 1st and long (7 or more) work 25% of the time, against 41% for all teams (15 of 59 plays).
J. Brown has been sacked on 10% of dropbacks (7 of 71), against 5% for all teams.
Rice's plays work only 24% of the time on passing downs (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 122nd of 138.
J. Brown to J. Clark works 50% of the time (7 of 14 throws, 10 caught, 6.9 yards a throw). Everything else through the air works 25%. He gets 23% of the targets.
Opponents convert third and medium 79% of the time (11 of 14), against about 44% for all teams.
Opponents score 2.30 points per drive against Rice, against 2.07 for all teams. That ranks 108th of 138.
"Today" counts every play in this game so far and updates as it goes. "This season" leaves garbage time out. Copy puts the stat on your clipboard.
Next Snap just launched. If a page takes a moment to load the first time, give it a few seconds. It speeds right up after that.