Halftime
Once the game starts, this shows what each side needs and what it is trying to do on this snap.
Points each offense has added, snap by snap. The line sits on the side of the team that has won more of the down-to-down battle.
| Points added | 1st | 2nd | 3rd | 4th | Game |
|---|---|---|---|---|---|
| UConn | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| Maryland | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
This is not a win probability. It adds up how much each play changed the points a team could expect from its field position. Kicks and returns are not counted.
What each possession produced, and the plays that swung the game most.
Available yards is the share of the distance to the end zone a team gained on its drives. A play's swing is how much it changed the points a team could expect, so kicks and returns do not appear.
The game has not started.
Odds come from how every team calls this situation, shifted for how this team calls its own. This game's plays are left out.
| Measure | This game | Season |
|---|
Season numbers are the other games this year plus this one so far. Short and deep are the stat crew's labels, so a few throws have neither.
Third downs average 8.8 yards to go, against 7.0 for all teams. First-down plays work 43% of the time (53 of 123).
Runs by C. Bowers work 55% of the time (24 of 44, 7.6 yards a carry). Every other back combined: 34% (19 of 56).
K. Osborne has been sacked on 8% of dropbacks (12 of 142), against 5% for all teams.
Inside the 20, opponents' plays work 50% of the time against UConn, against 43% for all teams. That ranks 99th of 126.
Opponents' runs on 1st and long (7 or more) work 29% of the time, against 41% for all teams (16 of 56 plays).
20% of Maryland's runs are stopped for no gain or a loss, against 16% for all teams. That ranks 115th of 137.
In the last four minutes of the first half and the first four of the second, Maryland's plays work 37% of the time, against 43% for all teams. That ranks 112th of 137.
M. Washington to C. Durr Jr. works 52% of the time (27 of 52 throws, 40 caught, 8.6 yards a throw). Everything else through the air works 40%. He gets 31% of the targets.
Inside the 20, opponents' plays work 68% of the time against Maryland, against 43% for all teams. That ranks 125th of 126.
Opponents' plays work 39% of the time on passing downs against Maryland (second and 8 or more, third and 5 or more), against 30% for all teams. That ranks 127th of 137.
"Today" counts every play in this game so far and updates as it goes. "This season" leaves garbage time out. Copy puts the stat on your clipboard.
K. Osborne to X. Watson works 64% of the time (7 of 11 throws, 7 caught, 9.6 yards a throw). Maryland lets passes work 44% of the time (all teams 43%).
K. Osborne has been sacked on 8% of dropbacks (12 of 142), and Maryland gets a sack on 9%. All teams: 5%.
UConn's runs on 2nd and long work 32% of the time (11 of 34), and Maryland lets them work 43% (9 of 21). All teams: 31%.
Maryland's passes on 2nd and medium work 67% of the time (6 of 9), and UConn has let them work 100% (8 of 8). All teams: 51%.
M. Washington to C. Durr Jr. works 52% of the time (27 of 52 throws, 40 caught, 8.6 yards a throw). Everything else through the air works 40%.
Maryland's passes on 2nd and medium work 67% of the time (6 of 9), and UConn lets them work 100% (8 of 8). All teams: 51%.
M. Washington to C. Durr Jr. works 52% of the time (27 of 52 throws, 40 caught, 8.6 yards a throw). UConn lets passes work 44% of the time (all teams 43%).
Maryland's runs on 3rd and short work 60% of the time (6 of 10), and UConn holds them to 54% (7 of 13). All teams: 69%.
K. Osborne to X. Watson works 64% of the time (7 of 11 throws, 7 caught, 9.6 yards a throw). Everything else through the air works 40%.
UConn's quarterback has been sacked on 8% of dropbacks (12 of 142). Maryland gets a sack on 9%. All teams: 5%.
Each key sets one team's offense against the other's defense in the same situation, using UConn's 5 games and Maryland's 5 so far, garbage time left out. The bold number in the comparison is the better one, and the small number beside it is that team's rank among FBS teams. Havoc plays are losses, sacks, passes broken up and takeaways. The win chance comes from this site's power index, and it is not a betting line.
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