Halftime
Once the game starts, this shows what each side needs and what it is trying to do on this snap.
Points each offense has added, snap by snap. The line sits on the side of the team that has won more of the down-to-down battle.
| Points added | 1st | 2nd | 3rd | 4th | Game |
|---|---|---|---|---|---|
| UConn | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
| North Carolina | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
This is not a win probability. It adds up how much each play changed the points a team could expect from its field position. Kicks and returns are not counted.
What each possession produced, and the plays that swung the game most.
Available yards is the share of the distance to the end zone a team gained on its drives. A play's swing is how much it changed the points a team could expect, so kicks and returns do not appear.
Runs by C. Bowers work 55% of the time (24 of 44, 7.6 yards a carry). North Carolina lets runs work 48% of the time (all teams 45%).
K. Osborne has been sacked on 8% of dropbacks (12 of 142), and North Carolina gets a sack on 8%. All teams: 5%.
UConn's passes on 3rd and long work 35% of the time (9 of 26), and North Carolina lets them work 29% (4 of 14). All teams: 26%.
B. Edwards Jr. to J. Shipp works 62% of the time (15 of 24 throws, 19 caught, 10.8 yards a throw). Everything else through the air works 38%.
North Carolina's passes on 2nd and long work 33% of the time (8 of 24), and UConn holds them to 32% (13 of 41). All teams: 39%.
B. Edwards Jr. to J. Shipp works 62% of the time (15 of 24 throws, 19 caught, 10.8 yards a throw). UConn lets passes work 44% of the time (all teams 43%).
North Carolina's passes on 2nd and long work 33% of the time (8 of 24), and UConn holds them to 32% (13 of 41). All teams: 39%.
K. Osborne to X. Watson works 64% of the time (7 of 11 throws, 7 caught, 9.6 yards a throw). Everything else through the air works 40%.
UConn's quarterback has been sacked on 8% of dropbacks (12 of 142). North Carolina gets a sack on 8%. All teams: 5%.
Each key sets one team's offense against the other's defense in the same situation, using UConn's 5 games and North Carolina's 4 so far, garbage time left out. The bold number in the comparison is the better one, and the small number beside it is that team's rank among FBS teams. Havoc plays are losses, sacks, passes broken up and takeaways. The win chance comes from this site's power index, and it is not a betting line.
The game has not started.
Odds come from how every team calls this situation, shifted for how this team calls its own. This game's plays are left out.
| Measure | This game | Season |
|---|
Season numbers are the other games this year plus this one so far. Short and deep are the stat crew's labels, so a few throws have neither.
Third downs average 8.8 yards to go, against 7.0 for all teams. First-down plays work 43% of the time (53 of 123).
Runs by C. Bowers work 55% of the time (24 of 44, 7.6 yards a carry). Every other back combined: 34% (19 of 56).
K. Osborne has been sacked on 8% of dropbacks (12 of 142), against 5% for all teams.
Inside the 20, opponents' plays work 50% of the time against UConn, against 43% for all teams. That ranks 99th of 126.
Opponents' runs on 1st and long (7 or more) work 29% of the time, against 41% for all teams (16 of 56 plays).
B. Edwards Jr. to J. Shipp works 62% of the time (15 of 24 throws, 19 caught, 10.8 yards a throw). Everything else through the air works 38%. He gets 24% of the targets.
Inside the 20, North Carolina's plays work 35% of the time, against 43% for all teams. That ranks 106th of 132.
B. Edwards Jr.'s runs work 70% of the time (7 of 10). Handoffs work 43% (36 of 84).
North Carolina stuffs only 9% of opponents' runs for no gain, against 16% for all teams. That ranks 134th of 137.
North Carolina wrecks 13% of opponents' snaps with a loss, a break-up or a takeaway, against 15% for all teams. That ranks 113th of 137.
"Today" counts every play in this game so far and updates as it goes. "This season" leaves garbage time out. Copy puts the stat on your clipboard.
Next Snap just launched. If a page takes a moment to load the first time, give it a few seconds. It speeds right up after that.